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Game Rules
Rule 1: The field of play
Rule 2: Goals
Rule 3: The ball
Rule 4: The stick
Rule 5: Players' dress and equipment
Rule 6: Teams
Rule 7: Captains
Rule 8: Umpires
Rule 9: Duration Of Play
Rule 10: To Start And Re-Start The Game
Rule 11: Scoring A Goal
Rule 12: Offside
Rule 13: Conduct Of Play
Rule 14: Penalties
Rule 15: Procedures For Penalties
Rule 16: Accidents / Injuries
Rule 1: The Field of Play 1.1 The field of play (field) is rectangular: A. length 91,40 metres B. width 55.00 metres C. clearly marked with lines, recommended to be white in colour, in accordance with the plan.
1.2 All lines are 75mm wide, part of the field and marked throughout their length: A. the longer perimeter (91.40 metres) lines are called the side-lines B. the shorter perimeter (55.00 metres) lines are called the back-lines C. the parts of the back-lines between the goal posts are called the goal-lines. It is recommended that minimum "run-off" areas be provided outside the back lines (5 metres) and sidelines (4 metres).
1.3 Other markings: A. centerline across the field B. 22.90 metres lines across the field, the edge nearer the centerline being 22.90 metres from the outer edge of the nearer back-line The area enclosed by the 22.90 metres lines, the relevant part of the side-lines, and the back-line is known as the 23 metres area. Information about the specification of synthetic surfaces is included in Appendix E to these Rules C. lines 300mm long are marked inside the field on each sideline, with the further edge of the lines being 14.63 metres from and parallel to the outer edge of the back-lines D. lines 300mm long are marked inside the field on each sideline, with the further edge of the lines being 5 metres from and parallel to the outer edge of the back-lines E. lines 300mm long are marked inside the field on each back-line on both sides of the goal at 4.55 metres and 9.10 metres from the outer edge of the nearer goal-post, such distance being to the further edge of these lines F. lines 150mm long are marked outside the field on each back-line 1.83 metres from the centre of the back-line, such distance being to the nearer edge of these lines G. penalty spots 150mm in diameter are marked in front of the centre of each goal with the centre of each spot 6.40 metres from the inner edge of the goal-line.
1.4 The shooting circles : A. lines are marked inside the field, 3.66 metres long, parallel to and 14.63 metres from the back lines, the 14.63 metres to be measured from the outside of the back-line to the outer edge of the lines B. these lines are continued uninterrupted each way to meet the back-lines in the form of quarter-circles with centres at the inside front corner of the nearer goal-posts C. these lines are called the circle-lines; the spaces enclosed by these lines, including the lines themselves, are called the shooting circles (referred to in these Rules as "the circle") D. broken lines are marked with their outer edges 5 metres from the outer edge of each circle-line; each solid section of the lines to be 300mm long; gaps between the solid sections to be 3 metres long; each broken line to start with a solid section at the top centre of the circle-line. These broken lines are mandatory for international matches with effect from 1 June 2000. Their adoption for other matches is at the discretion of National Associations.
1.5 No marks other than those described in this Rule shall be made on the playing surface.1.6 Flag-posts : A. between 1.20 and 1.50 metres high B. placed at each corner of the field C. must not be dangerous in any way D. when unbreakable be attached to a spring base E. must carry flags, not exceeding 300mm in width or length. A detailed technical drawing of the field of play is available from the FIH Office in Brussels.
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Rule 2: GOALS 2.1 At centre of each back-line: A. goal-posts and crossbar to be white, rectangular, 51mm wide and 75mm deep B. vertical goal-posts 3.66 metres apart (inside measurement) C. goal-posts must be placed on the external marks and have their front face touching the outer edge of the back-line D. horizontal crossbar 2.14 metres from the ground (inside measurement) fixed to the goal-posts E. goal-posts not to extend upwards beyond the crossbar F. crossbar not to extend sideways beyond the goal posts. The shape of both posts and crossbar must reflect the requirements of the relevant national legal standards.
2.2 Sideboards : A. length 1.20 metres (minimum); height 460mm B. positioned on the ground at right angles to the back-line, fixed to the back of the goal-posts but not increasing their width, and to the ends of the backboard C. painted in a dark colour on the inside.
2.3 Backboards : A. length 3.66 metres, height 460mm B. positioned on the ground at the end of the sideboards. C. painted in a dark colour on the inside.
2.4 Nets: A. attached at intervals of not more than 150mm to the back of the goal-posts and crossbar, and be outside the backboard and sideboards B. shall be secured in such a manner as to prevent the ball passing between them and the goal-posts, crossbar, side-boards and back-boards C. fitted loosely to prevent the ball rebounding D. mesh not more than 45mm.
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Rule 3: The Ball A. shall be spherical, hard and of any material B. weight: minimum 156 grams, maximum 163 grams C. circumference: minimum 224mm, maximum 235mm D. surface: smooth but seam or indentations permitted E. colour: white or as agreed
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Rule 4: The Stick
4.1 Shape A. the stick shall have a straight handle and a curved head B. the stick shall have a smooth flat face on the lower part of its left-hand side only (playing side) C. a stick with a deviation of up to 20mm from either edge of the face or the handle is acceptable (distance A-B and/or Al -Bl in the diagram) D. the curve of the head, as measured vertically from the lowest part of the flat face parallel to the handle, shall not exceed 100mm (distance C-D in the diagram) E. the stick shall have a smooth transition from the handle to the head F. the back of the stick or right-hand side or non-playing side is the remainder for the whole length. It shall be smooth and rounded G. all edges shall be rounded.
4.2 Materials and colour A. the stick and possible additions may be made of or contain (wood or) any material other than metal or metallic components, provided it is fit for the purpose of playing hockey and is no risk to health B. tapes and resins may be applied provided the surface remains smooth
4.3 Size and weight A. inclusive of any additional coverings used, the stick shall pass through a ring having an interior diameter of 51 mm. the total weight shall not exceed 737 grams
4.4 Ball speed/stick speed ratio A. ball speed shall not be higher than 98% of stick speed Method of Testing Ball speed is determined at a stick speed of 80 km/hour (5 times) in the simulator of one of the FIH approved laboratories. Ball speed is calculated from the time the ball needs to pass two measuring points and is expressed as a ratio to the stick speed mentioned. FIH approved hockey balls are used (see appendix E to these Rules).The test is carried out at prevailing laboratory conditions: temperature approximately 20'C and relative humidity approximately 50% Manufacturers will be invited to submit prototypes of sticks for testing and to send the results to FIH for approval. FIH retains the right to test randomly for control purposes.
4.5 Playing side A. the playing side is the whole of the flat face and that part of the handle for the whole of the length which is above the flat face Mandatory Experiment B. the playing side is the whole of the flat face and the edges and that part of the handle for the whole of the length which is above the flat face and the edges
4.6 Diagram A. the diagram describes the stick placed with the top of the stick to the positive X-axis and the curved part of the head to the positive Y-axis B. the face of the stick is the part seen in the diagram; the back of the stick is the part not seen in the diagram (including edges) C. distance A-B is 20mm maximum D. distance C-D is 100mm maximum
4.7 Limitation A. the FIH shall retain the traditional shape of the stick and has the right to prohibit shapes which in its opinion deviate therefrom. The FIH also reserves the right to prohibit any type of stick which, in the opinion of the Hockey Rules Board, has been found demonstrably unsafe or likely to have a detrimental impact on the playing of the game
4.8 Liability A. players shall ensure that their equipment does not, by virtue of its quality, materials or design, constitute a danger to themselves or to others B. the FIH shall not be liable for any consequences deriving from the choice of the equipment used by the players, nor for any defects it may have or its non-compliance. Any verification of equipment that might have been conducted before the game is limited to ensuring compliance of the overall external appearance of that equipment with purely sporting requirements. The stick has had a traditional shape and this will be retained. No particular design has been approved, but the introduction of new more extreme shapes will not be permitted. The Hockey Rules Board will continue to watch closely the performance of traditional and non-traditional materials and will restrict and / or forbid their use if they result in changes to the characteristics of the game or in danger to players.
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Rule 5: Players' Dress and Equipment 5.1 Players A. of the same team shall wear uniform clothing approved by their Association or Club B. shall not wear anything that may be dangerous to other players Field players are strongly recommended to wear shin / ankle mouth guards.
5.2 Goalkeepers A. shall wear over any upper body protectors a shirt or garment of a colour different from that of their own team and of their opponents B. must wear secured protective headgear except when taking (not defending) a penalty stroke Appropriate protective headgear.- a helmet, incorporating fixed full-face protection and cover for all the head including the back and the throat is strongly recommended. A helmet designed and approved for use in ice hockey will usually meet the needs of most goalkeepers. Goalkeepers are also strongly recommended to wear other protective equipment (For example to protect the body, hand, elbow thigh, knee, etc.) at all times. The Following are permitted for their use only. Body protectors, leg guards, kickers, hand protectors, and protectors for thigh, upper arm, forearm and elbow. C. leg guards, kickers, hand protectors: no rough edges or protrusions are permissible D. leg guards: each a maximum 300mm wide when on the legs of the goalkeeper E. hand protectors: maximum 228mm wide when laid flat, face upwards; maximum 355mm long measured from the base to the extremity of the hand-protector; no additions to enable the stick to remain attached to the hand protector when not being held in the hand. F. shall not wear clothing or equipment additional to that permitted or which will artificially increase the size of their body.
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Rule 6: TEAMS 6.1 A game shall be played between 2 teams of not more than 16 players each, but not more than 11 players of each team shall be on the field at the same time. Each team is permitted to substitute from the maximum of 16 players.
6.2 Substitution : A. permitted at any time except after the award and during the taking of a penalty corner when substitution is only permitted for injury to or suspension of the defending goalkeeper B. no limit to the number of players who may be substituted at the same time nor to the number of times any player may substitute or be substituted C. substitution of a player may be made only after a player from the same team has left the field D. time shall not be stopped for substitutions except for goalkeepers E. substitutes shall not be permitted for suspended players during their suspension F. after completing a suspension, a player may be substituted without first returning to the field G. players leaving or entering the field shall do so at the centre-line or such other place on the side of the field decided by the umpires before the game.
6.3 Each team must have one goalkeeper on the field: A. an incapacitated or suspended goalkeeper shall be replaced immediately by another goalkeeper B. where no substitute goalkeeper is available, the field player replacing the goalkeeper must wear protective headgear and a shirt of a colour different from those of either team and shall be permitted to put on, without time-wasting, other protective equipment C. during the suspension of a goalkeeper, the team must have one less player on the field.
6.4 During play only players and umpires may be on the field unless authorised by the umpire.
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Rule 7: Captains
7.1 Each team must have a captain on the field who must wear a distinctive arm band.
7.2 Captains shall : A. toss a coin; the winner shall have choice of ends or possession of the ball to start the game B. indicate to the umpires any replacement captain C. be responsible for the substitution of players D. be responsible for the behavior of all their team players including substitutes.
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Rule 8: Umpires Two umpires shall control the game and apply the Rules; they are the sole judges of fair play. Players and substitutes, whether on or off the field, including any period of temporary or permanent suspension, are under the jurisdiction of the umpires.
8.1 Umpires shall be: A. primarily responsible for the decisions in their half of the field, for the whole of the game without changing ends B. responsible for ensuring that the full or agreed time is played and for indicating the end of the first half and of the game if time is prolonged for completion of the penalty corner C. solely responsible for decisions on the ball going out of play for the full length of their nearer sideline and back-line D. solely responsible for decisions on corners, penalty corners, penalty strokes and goals in their own half and free hits in their own circle E. responsible for keeping a written record of goals scored and warnings/suspensions F. debarred from coaching during a game and during half-time.
8.2 Umpires shall blow the whistle to: A. start and end each half of the game B. enforce a penalty C. start and end a penalty stroke D. indicate, when necessary, that the ball has passed wholly outside the field E. signal a goal F. restart the game after a goal has been scored or awarded G. restart the game after a penalty stroke in which a goal was not scored or awarded H. stop the game for any other reason and restart after such a stoppage.
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Rule 9: Duration of Play Two periods of 35 minutes each unless otherwise agreed A. half-time: 5 to 10 minutes as agreed : teams change ends B. each half starts when the umpire blows the whistle for the centre pass.
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Rule 10: To start and restart the Game 10.1 Centre pass: A. played from the centre of the field B. a push or hit may be played in any direction; all players other than the player making the pass shall be in their half of the field C. made at the start of the game, by a player of the team which did not choose ends D. after half-time, by a player of the team which did not start the game E. after a goal, by a player of the team against which the goal was scored or awarded.
10.2 Centre pass and putting the ball back into play: A. all opponents at least 5 metres from the ball B. the ball to be pushed or hit C. the ball must move at least 1 metre D. after playing the ball, the player may not do so again nor remain or approach within playing distance of it until it has been played by another player E. the ball shall not be raised intentionally or such as to be dangerous or lead to dangerous play.
10.3 Ball outside the field :When the ball passes completely over the sideline or back-line it shall be out of play and it or another ball shall be used to restart play.
10.3.1 Over the sideline : A. on the sideline close to where the ball went out of play B. the player playing the ball is not required to be wholly inside or outside the sideline C. taken by a player of the opposing team.
10.3.2 Over the back-line :by the attack when no goal is scored: A. up to 14.63 metres from and opposite where, or close to where, it crossed the back-line, in line parallel to the sideline B. taken by a defender.
10.3.3 Over the back-line :unintentionally by the defence when no goal is scored : A. on the sideline on the 5 metres mark from the corner flag nearest to where the ball crossed the back-line B. taken by an attacker.
10.3.4 Over the back-line : intentionally by the defence (but see the actions allowed by goalkeepers) when no goal is scored: A. on the back-line on a mark 9.10 metres from the goal-post or on the back-line between this mark and the circle line on whichever side the attacking team prefers B. taken by an attacker. This is a penalty corner.
10.4 Bully :
10.4.1 The game shall be restarted with a bully when: A. the ball in play has to be replaced B. there is a simultaneous breach of the Rules by players of both teams C. the ball is lodged in a goalkeeper's leg guard or player's or umpire's clothing D. when time has been stopped for an injury or any other reason and there has been no offence.
10.4.2 The bully: A. on a spot chosen by the umpire but not within 14.63 metres of the back-line B. a player of each team shall face one another with their own back-line to their right C. ball shall be on the ground between the two players d. the two players tap with their stick the ground to the right of the ball then the flat face of the opponent's stick over the ball, three times alternately, after which either player may play the ball to put it into play e. all other players at least 5 metres away until the ball is in play.
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Rule 11: Scoring a Goal A. a goal is scored when the ball is played in the circle by an attacker and does not go outside the circle before passing completely over the goal-line and under the crossbar B. the ball may be played by or touch the stick or body of a defender before or after being played in the circle by an attacker C. after a stoppage of play inside the circle, the ball must again be played from inside the circle by an attacker before a goal can be scored D. a goal shall be awarded if a goalkeeper breaches the Penalty Stroke Rule preventing a goal being scored E. the team scoring the greater number of goals shall be the winner.
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Rule 12: Offside There is no offside in hockey.
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Rule 13: Conduct Of Play Unless played with consideration for others, hockey can be a dangerous game. This Rule prohibits or explains actions which affect the safety of all players. Players shall not:
13.1.1 Use of stick and playing equipment A. play the ball intentionally with the back of the stick B. take part in or interfere with the game unless they have their stick in their hand C. play the ball above shoulder height with any part of the stick D. lift their sticks over the heads of players E. raise their sticks in a manner that is dangerous, intimidating or hampering to other players when approaching, attempting to play or playing the ball F. play the ball dangerously or in such a way as to be likely to lead to dangerous play A ball is dangerous when it causes legitimate evasive action by players. G. hit, hook, charge, kick, shove, trip, strike at or personally handle other players or their sticks or clothing H. throw any object or piece of playing equipment on to the field, at the ball, at another player, or at an umpire.
13.1.2 Use of body, hands, feet by players other than goalkeepers A. stop or catch the ball with the hand There is nothing to prevent players using their hands to protect themselves from dangerously raised balls. B. intentionally stop, kick, propel, pick up, throw or carry the ball with any part of their bodies It is not automatically an offence if the ball hits the foot or body of a player. Players should not be penalised when the ball is played into them. It is only an offence if the ball hits the foot or body of a player and that player-, * moved intentionally into the path of the ball, or * made no effort to avoid being hit, or * was positioned with the clear intention to stop the ball with the foot or body, or * gains benefit. C. use the foot or leg to support the stick in a tackle. D. intentionally enter their opponents' goal or stand on their opponents' goal-line E. intentionally run behind either goal
13.1.3 Raised ball A. intentionally raise the ball from a hit except for a shot at goal B. intentionally raise the ball so that it lands directly in the circle Not every ball entering the circle off the ground is forbidden. A ball which bounces into or lands in the circle after a short distance must be judged solely on the intent or danger. A ball raised over a player's stick or body when on the ground, even in the circle, must be judged solely on danger C. approach within 5 metres of a player receiving a failing raised ball until it has been played and is on the ground D. raise the ball at another player.
13.1.4 Obstruction. Obstruct an opponent from attempting to play the ball by: · moving or interposing themselves or their sticks · shielding the ball with their sticks or any part of their bodies · physically interfering with the sticks or bodies of opponents.
13.1.5 Time-wasting. Delay play by time-wasting
13.2 Goalkeepers may, when the ball is inside their own circle : A. use their stick, kickers or leg guards to propel the ball, or any part of their bodies including the hands to stop but not propel or lie on the ball, provided such action is not dangerous or likely to lead to dangerous play A goalkeeper lying on the ball should be considered under the obstruction Rule. B. stop or deflect the ball with the stick above their shoulder unless dangerous or likely to lead to dangerous play C. deflect the ball over the crossbar or around the goal-posts with the face of the stick or off any part of the body. A goalkeeper may play the ball outside their own circle but then has no special privileges.
13.3 If the ball : a. strikes an umpire or any loose object on the field including any piece of playing equipment dropped unintentionally, the game shall continue.
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Rule 14: Penalties Advantage: a penalty shall be awarded only when a player or team has been clearly disadvantaged by an opponent's offence.
14.1 A free hit shall be awarded for: A. an offence by an attacker within the opponents' 23 metres area B. an unintentional offence by the defence outside their circle within their own 23 metres area C. any offence by any player between the 22.90 metres lines.
14.2 A penalty corner shall be awarded for A. an intentional offence by the defence within their 23 metres area but outside the circle B. an intentional offence by a defender in the circle which neither prevents a goal being scored nor deprives an attacker of actual or likely possession of the ball C. an unintentional offence by the defence in their circle that does not prevent the probable scoring of a goal D. the defence intentionally playing the ball over their back-line.
14.3 A penalty stroke shall be awarded for: A. an intentional offence by a defender in the circle to prevent a goal being scored or to deprive an attacker of actual or likely possession of the ball B. an unintentional offence by a defender in the circle that prevents the probable scoring of a goal C. persistent early breaking off the back-line by defenders at penalty corners. 14.4 If there is another offence before the awarded penalty has been taken, the penalty may be progressed up to 10 metres, upgraded and/or dealt with as misconduct or reversed if committed by the previously benefiting team.
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Rule 15: Procedures for Penalties 15.1 Free hit: A. more than 5 metres from the circle: close to where the offence occurred "Close to" allows the Free hit to be taken within playing distance of where the offence occurred. It is intended that no significant advantage be gained but the Flow of the game maintained. B. outside the circle: to the defence within 14.63 metres of the back-line up to 14.63 metres from the back-line in line with the offence, parallel to the sideline C. inside the circle: to the defence: anywhere within the circle or, outside it, up to 14.63 metres from the back-line in line with the offence, parallel to the sideline D. within 5 metres of the circle: to the attack; close to where the offence occurred: all players of both teams other than the taker to be at least 5 metres from the ball E. the ball must be stationary F. the striker shall push or hit the ball; it must move at least a metre before another player of the same team is allowed to play the ball G. the ball shall not be raised intentionally or in such a way as to be dangerous or likely to lead to dangerous play H. after playing the ball, the striker may not play the ball again or approach within playing distance of it until it has been played by another player I. no player of the opposing team shall be within 5 metres of the ball. If a player is standing within 5 metres of the ball in order to gain an advantage, the free hit need not be delayed.
15.2.1 Penalty corner : A. the ball shall be placed on the back-line on a mark 9.10 metres from the goal-post or on the back-line between this mark and the circle line on whichever side the attacking team prefers B. an attacker shall push or hit the ball, without intentionally raising it C. the player taking the push or hit must have at least one foot outside the field D. no defender shall be within 4.55 metres of the ball; no attacker shall be within 5 metres of the ball E. the remaining attackers shall be on the field with sticks, hands and feet not touching the ground inside the circle F. not more than five defenders including the goalkeeper shall be behind the back-line with their sticks, hands and feet not touching the ground inside the circle G. the remaining defenders shall be beyond the centre-line H. until the ball has been played, no attacker other than the one taking the push or hit may enter the circle, nor may a defender cross the centre line or back-line I. the attacker taking the push or hit may not play the ball again nor remain or approach within playing distance of it until it has been played by another player J. no shot at goal shall be made until the ball be stopped or come to rest on the ground outside the circle K. the ball may be passed or deflected by the attackers but if it remains within 5 metres of the circle must be stopped or come to rest on the ground outside the circle before a shot at goal is made L. if the first shot at goal is a hit, the ball must cross the goal-line, or be on a path which would have resulted in it crossing the goal-line before any deflection, at a height of not more than 460mm (the height of the backboard) for a goal to be scored, unless it touches the stick or body of a defender during its travel towards goal. M. for flicks, deflections and scoops, and second and subsequent hits at goal, the ball may be raised to any height subject to there being no danger N. the attacker putting the ball into play may not score directly even if the ball is played into goal by a defender O. if the ball travels more than 5 metres from the circle, the penalty corner Rules no longer apply.
15.2.2 The penalty corner may be given again when: A. defenders stand with feet, hands and/or sticks touching the ground inside the circle B. defenders are within 5 metres of the ball before it is played C. defenders cross the back-line or centre-line before the ball is played. Attackers deliberately, or gaining benefit from, entering the circle before the ball is played should be penalised by a free hit.
15.2.3 At half-time and full-time the game shall be prolonged to permit completion of a penalty corner. For this purpose the penalty corner shall be considered completed when: A. a goal is scored B. an attacker breaches any Rule C. a defender commits a breach of a Rule except that if another penalty corner or penalty stroke is awarded the game shall be prolonged again to permit completion of the penalty D. the ball travels more than 5 metres from the circle E. the ball is played out of the circle over the back-line by an attacker or unintentionally by a defender F. the ball goes out of the circle over the circle line again (that is, for the second time) after the initial injection from the back-line
15.3 Penalty stroke
15.3.1 Taking : A. time shall be stopped when a penalty stroke is signalled and restarted when the whistle is blown for resumption of play B. the player taking the stroke shall stand close to and behind the ball prior to commencing the stroke C. all players, other than the defending goalkeeper and the player taking the stroke, shall stand beyond the nearer 22.90 metres line, on the field, and shall not influence the situation D. the defending goalkeeper shall continue to wear protective headgear E. the defending goalkeeper shall stand with both feet on the goal-line and shall not leave the goal line or move either foot until the ball has been played F. the player may not take the stroke until the controlling umpire confirms that both the stroke taker and the goalkeeper are ready and has blown the whistle G. the ball may be pushed, flicked or scooped from the penalty spot H. the ball may be raised to any height I. the player may touch the ball only once and subsequently shall not approach either the ball or the goalkeeper J. in the process of taking the stroke, the player may take one step forward but the rear foot may not pass the front one until the ball has been played K. the player may not feint at playing the ball L. the defending goalkeeper shall not remove unnecessarily any protective equipment in order solely to gain time.
15.3.2 Ending : A. a goal is scored or awarded B. the ball comes to rest inside the circle, lodges in the goalkeeper's leg guard, is caught by the goalkeeper, passes outside the circle or the stroke-taker breaches the Rule and a goal is not scored or awarded.
15.3.3 Restarting the game after a penalty stroke A. if a goal was scored or awarded: by a centre pass B. if a goal was not scored or awarded; a push or hit by a defender 14.63 metres in front of the centre of the goal-line.
15.3.4 Penalties: A. free hit: for an offence by the stroke-taker, taken 14.63 metres in front of the centre of the goal line B. goal awarded: for a breach of the Rules by the goalkeeper that prevents a goal being scored C. penalty stroke: may be taken again for an offence by any other player of either team.
15.4 Personal penalties: A. for rough or dangerous play, misconduct (including the failure of a captain to exercise responsibilities defined in the Rules), or any intentional offence, the umpire may award the appropriate penalty and may : o caution the offending player o warn the offending player: green card o temporarily suspend the offending player for a minimum of 5 minutes of playing time: yellow card o permanently suspend the offending player: red card B. temporarily suspended players shall remain silently in a designated place until permitted by the umpire who suspended them to resume play C. temporarily suspended players may rejoin their team at half-time, then return to the designated place to complete their suspension D. permanently suspended players shall not remain within the playing facility or its surrounds.
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Rule 16: Accidents / Injuries A. if a goal is scored before the game is stopped it shall be allowed if it would have been scored had the accident not occurred B. if a player is incapacitated, the umpire may stop the game C. an injured or bleeding player should leave the field as soon as it is safe to do so and receive treatment off the field unless medical reasons prevent this D. players shall not return to the field until their wounds have been dressed and no player remain on, enter or reenter the field wearing blood stained clothing E. if an umpire is incapacitated, the game shall be stopped; if injured and cannot continue, should be replaced F. the game shall be restarted with a bully, with the appropriate penalty or with a centre pass if a goal was scored.
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